Cacnea is one of the game's three Starters. It is a Grass-type Pokémon based on a cactus, and specializes in brutal physical attacks.
Stats
| Stat | Base Value |
|---|---|
| HP | 50 |
| Attack | 85 |
| Defense | 45 |
| Sp. Attack | 60 |
| Sp. Defense | 40 |
| Speed | 70 |
| Total | 350 |
Moveset
Moves in bold get STAB with this Pokémon. Moves in italics get STAB with an evolution of this Pokémon. Move categories in bold match this Pokémon's dominant attack category. Move categories in italics match this Pokémon's non-dominant attack category.
| Level | Move | Type | Category | Power | Accuracy | PP | Effects |
|---|---|---|---|---|---|---|---|
| 1 | Poison Sting | Poison | Physical | 35 | 100 | 35 | 30% chance to poison target. |
| 1 | Growth | Normal | Status | -- | -- | 40 | Raises user's Attack and Sp. Attack 1 stage each. |
| 4 | Absorb | Grass | Special | 30 | 100 | 25 | Restores user's health by half of damage done. |
| 7 | Mud-Slap | Ground | Special | 20 | 100 | 15 | Lowers target's accuracy by 1 stage. |
| 10 | Leech Seed | Grass | Status | -- | 90 | 10 | Inflicts Leech Seed on target, draining a set fraction of their health to the opposing Pokémon each turn. |
| 13 | Vine Whip | Grass | Physical | 50 | 100 | 20 | -- |
| 16 | Ingrain | Grass | Status | -- | -- | 20 | Adds Ingrain to user, preventing switching out, but restoring a set fraction of their health each turn. |
| 19 | Faint Attack | Dark | Physical | 60 | -- | 20 | Always hits, as long as the target is not in an invulnerable state. |
| 22 | Needlearm | Grass | Physical | 80 | 100 | 15 | 30% chance to make target flinch. |
| 26 | Payback | Dark | Physical | 50 | 100 | 10 | Power doubled if the user moves after the target. |
| 30 | Sandstorm | Ground | Status | -- | -- | 10 | Changes the weather to Sandstorm for 5 turns. |
| 34 | Sucker Punch | Dark | Physical | 80 | 100 | 5 | If the target is preparing a damaging attack, this move goes first, else it fails. |
| 38 | Pin Missile | Bug | Physical | 14 | 85 | 20 | Hits 2-5 times. |
| 42 | Night Slash | Dark | Physical | 70 | 100 | 15 | Higher critical hit ratio. |
| 46 | Cotton Spore | Grass | Status | -- | 100 | 40 | Lowers the target's Speed by 2 stages. |
| 50 | Spikes | Ground | Status | -- | -- | 20 | Adds Spikes to the opposing team, damaging grounded Pokémon upon switching in. Can stack up to 3 times. |
| 54 | Destiny Bond | Ghost | Status | -- | -- | 5 | If the user is fainted by the opponent in the same or following turn, the opponent also faints. |
| 58 | Wood Hammer | Grass | Physical | 120 | 100 | 15 | User receives recoil damage equal to 1/3 of damage dealt. |
| 62 | Cotton Guard | Grass | Status | -- | -- | 10 | Raises user's defense three stages. |
| 66 | Synthesis | Grass | Status | -- | -- | 5 | Heals user based on weather. |
| 70 | Power Whip | Grass | Physical | 120 | 85 | 10 | -- |
Changes
| Build | Change |
|---|---|
| Alpha 3 | Changed to MediumSlow experience group. |
| Alpha 5 |
|
| Alpha 8.2 | Added Wood Hammer, Cotton Guard, Synthesis, and Power Whip |
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